Intro to Design Thinking
Design Thinking Origins
Design Thinking : Gaining insigns into your users experience.
Design Thinking Terms and Practices
- User: Who is using your service.
- Empathy: Understanding your User
- As Is: What the current user experience is.
- Timebox: Defining a length of time something should take and enforcing those parameters.
Mindsets vs Methods
- Methods: How you come to understand the user experience.
- Mindset: The reasoning behind what you are doing.
- You are not your user!
Empathy Map
- The circle in the middle allows you to set the definition of the users.
- Four different quadrants:
Data Collection
- You can interview your users so you can understand what they need.
- Feedback on the app store or website reviews are useful in understanding what your users need.
- The four quadrants
- Says
- Does
- Thinks
- Feels
Who is my user?
- Buckets are where you organize all the notes in the four columns that are similar.
Journey Maps
- Journey Maps allow you to determine the flow that the user goes through when interacting with software.
- Pain Points: Blockers in a users experience.
- Phases: The different phases you go through when accomplishing a task.